Dohyo Download 0045: Genbu LIVES!

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Officially now Genbu (DJ, formerly Suigyokurei and Suijin) is joined by Mayayama, Maruwashi, Chubanoumi, and his personal gyoji Asabariki as Genbu the rikishi is officially set up on the RTY Discord server! The maezumo is completed! The rookie gauntlet is completed! Fun is had! And if you want to hear about how DJ’s week has been, tune into the early part of the episode as he recounts the trials and tribulations of what is possible in a place where crazy people live!

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Dohyo Download 0044: Discgolf has a Network?

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei/Genbu (DJ/Suijin) is joined by Enkaga, Maruwashi, Asabariki, and Kaikaryu (in a non-speaking role) as Genbu’s beya is revealed, the current basho is discussed, Ozeki and Yokozuna candidates are mentioned as well as what they would have to do in order to reach those ranks, and a discussion about Ichinojo’s real life situation is had… won’t you join in on the fun?

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Specter Chronicle 005: Why Chess Isn’t… More Grand a Spectacle

Most competitions, sports or games, eventually gain a level of grandeur after a length of time that puts them into a larger arena than when they began. Sometimes that takes a few years and sometimes that takes far more than just a few years.

In the special case of chess, there are other factors holding the game from joining other great “spectacles” of competition. Those on the inside can’t seem to figure out how to break through that barrier, so maybe someone who is on the outside can show them some examples of what might be holding chess back.


The trend for the chess world has been moving from a focus on single player matchups (which were largely World Chess Championships, to be honest) to almost exclusively tournaments. Anyone who follows chess wants to see more tournaments, the die hard fans that follow the game intensely. Single player events were really only a thing that happened before chess became popular worldwide.

Early on, chess was a game that was played between two people and for high stakes. There was a spectacle to playing chess, something to gather together and watch because two really great players were going to be playing.

We are in what some might call a “golden age” of chess, with thousands of Grandmasters in the world today, tournaments were a way to get them all together as often as possible, or a great many of them, at least.

Magnus Carlsen, former World Chess Champion (Photo credit should read EDUARDO MUNOZ ALVAREZ/AFP via Getty Images)

Chess has hundreds, if not thousands, of tournaments per year. No, I’d definitely say multiples of thousands per year. There are, of course, the large tournaments for the Grandmasters of the world, but there are also the tournaments for local championships and scholastic tournaments… there are even club tournaments for whatever events they hold, too.

Tournaments are a great way to involve those who need to improve at chess with their ratings, to get experience playing a vast number of different players, and to gain experience playing under timed conditions. Once you reach a certain level, however, tournaments are just something that occupies your time… because you end up playing the same players over and over again.

The top chess tournaments in the world see the same basic 30 players in almost all of them. Those would be the top 30 players in the world, with a different individual or two thrown in there from time to time.

I’m talking Magnus Carlsen, Ding Liren, Ian Nepomniachtchi, Alireza Firouzja, Hikaru Nakamura, Fabiano Caruana, Anish Giri, Wesley So, Vishwanathan Anand, and Sergey Karjakan just to name the top 10 (as of the writing of this article). Are these guys in every tournament together? No, but you’ll see them together in some combination more often than not, and they’ll be the ones competing with each other more often than not in other tournaments if the one you’re watching isn’t on. Repetitive.

Chess has a “spectacle” problem, which is what has been the reason that “non-chess followers” don’t come into the viewership very often (or at all). Fans of something like a spectacle, and you’re not going to get a spectacle for the 157th time Carlsen and Anand face each other in two games in a round robin tournament. Especially not when they aren’t the leaders in that tournament and the scores they have are due to the fact they’ve mostly drawn.

Some alternatives have been suggested, and rebuffed by the purists, but some of those suggestions really need to be examined in greater detail. One in particular is something I want to highlight above all.

Greg Shahade is an International Master in chess (the step right before Grandmaster) and the founder of the PRO Chess League (Professional Rapid Online Chess League). He’s turned chess from just a tournament (or series of tournaments) into a team “sport” (I’ve chosen to continue using the word competition, as chess is a game and not an athletic contest). Teams of players compete against each other in a scheduled series of meetings until the best teams at the end of the season go into the playoffs to compete for the league championship. While this is a great variation for chess in general, I have personally disliked what he’s chosen to do with the “teams” (or franchises, if you like) of the league, making them compete to get in.

Greg Shahade, founder of the PRO Chess League (photo via Wikipedia)

The PRO Chess League isn’t what I want to talk about what Greg Shahade suggested needs to change about chess, though. He’s suggested we stop with the long form games, the ones that take eight hours (or longer) and just go with shorter form games. I don’t remember the exact length that his ideal games would last but I don’t think that it was longer than 15 minutes per game.

Having chess go from longer form games to no longer than 15 minutes per game would greatly spice things up. In chess terms, this would be called rapid chess. This is the length of game that the PRO Chess League plays at. Rapid chess allows for an additional 10 seconds per move to be added but I’m suggesting a hard 7 minutes and 30 seconds per player, period. This adds a quicker dimension to the games that will keep the attention span of the viewer that can’t stand a longer game.

Going with 10 minutes per game would be even better, however, as that would suit a broadcast format a whole lot better. Chess is streamed online live as it happens (for the GM tournaments) but those are for the long games and those are not going to be for anyone casual, only the hard core fans.


Hold up… this isn’t all I’m saying should be changed. You also need to bring in the spectacle that chess sorely needs. This means returning the excitement when two big hitters meet up in a match, a player vs player match that doesn’t involve 14 other players. Just two players.

Lasker vs Capablanca… Fischer vs Spassky… Kasparov vs Karpov… these are all World Chess Championships that were big deals and caught the attention of the world. Today, the World Chess Championship is a side thing that happens while other tournaments are happening. Magnus Carlsen resigned the championship because the candidates cycle is just tedious and often doesn’t produce the best outcome for what chess needs. Let me change that, the candidates cycle rarely produces the best outcome.

We return to our 10 minute games, of which we can now squeeze in one as white and one as black in one 25 to 30 minute sitting (depending on whether to have a 5 or 10 minute break between games). If you have 4 matches scheduled for a single “show,” that’s 80 minutes of solid chess programming (the breaks for the games are filled with the next match’s game, so two matches can go on “at the same time” somewhat, using the 10 minute breaks). Throw in some chess commentary and some background stuff, you have a two hour show that would be entertaining and informative all in one. Plus, you could draw in some of the “casual viewers” that might not have normally watched a chess game, building up a fan base.

Did I lose you there? Let me use an example.

Let’s say we have a 10 minute preamble to our chess show, then we start with game 1 of Adam v Ben (10 minute max time)… the game goes the full 10, they then get their 10 minute break. So then we go to game 1 of Charlie v David (10 minute max time) but that game only goes 7 minutes, which allows us to cut to a little quick 3 minutes of preview of George v Henry as the main event. The show then goes to game 2 of Adam v Ben, they finish in just 5 minutes, which allows for a little analysis of their game until the 5 minutes ends. Game 2 of Charlie v David happens, which ends in just 3 minutes… which means the “halftime show” is 17 minutes long instead of just 10 minutes. After that we do the same type of thing with the games of Edward v Felix and George v Henry.

Make more sense?


This idea isn’t necessarily for the highest rated players, although, they would probably benefit just as well from this as anyone else. The problem is having players with personalities, ones that would be something more outspoken and maybe a little showy to draw in viewers. Casual viewers don’t want to see two stuffed shirts in suits staring for hours at a chess board… they want to see two trash talkers with distinctive clothing giving each other a hard time trying to win a vibrant chess game.

I have played with enough people rated at enough levels to know the players I’m likely looking for would be rated 1500 and lower. Potential casual viewers would want to be able to relate to the chance at beating the players they’re watching, but possibly just out of reach. Just like watching NBA players, viewers could possibly beat those players but likely won’t due to the talent gap.

A little pomp and circumstance, the right players with personality and flair, the shorter format game with the segments I listed above, and chess could go out to a bigger audience. A more casual audience.

Maybe that’s worth at least a little consideration, don’t you think?

Dohyo Download 0043: And the new rikishi is…

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin) is joined by many viewers as he reveals the name and shikona of his new rikishi! There is a going over of the leaders in the current basho, as well as who has kyujo and intai, with some discussion about Ichinojo and the real life sumo! Won’t you come and listen?

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Dohyo Download 0042: Inazaru Can Be A Scottish Lord, Too

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin) is joined by Asabariki (ex-Tetsuba) for a talk about the Kyushu IRL basho outcome (spoilers abound!), the new RTY beyas, a discussion about what Inazaru means, and what the future of the Dohyo Download is for the next month or so.

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Dohyo Download 0041: Kyushu 2022, IRL and RTY

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin) is solo because this time of year is not pleasant for people who own their own businesses. The RTY Banzuke is gone over and a little bit about the signup for the next basho is mentioned before covering a little bit about the IRL basho up through Day 8 (spoilers). Join DJ for this short but sweet podcast!

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Dohyo Download 0040: Busiest Time of Year

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin) is joined by Tetsuba and a brief Maruwashi as we quickly talk about the Dohyo of the Dead 2022 (Tetsuba basically lays it out), DJ complains about work multiple times, we discuss the postal service in France a little, and we talk about the Kyushu Basho and who we like that’s participating in it! Make sure you’ve watched Day 1!

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Dohyo Download 0039: An International Podcasting Staff

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin) is joined by Tetsuba, Yoshinochin, Hikosaru, and a brief Maruwashi as we congratulate Ishimaru, discuss some of the Dohyo of the Dead event… as well as a little bit of DJ’s work woes, who we look like compared to real sumo rikishi, we talk predictions for the IRL basho (and banzuke), and we also have a discussion about how hard it is to schedule the torikumi and set up the banzuke.

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Specter Chronicle 004: Digital Sports Are Coming

This website has been completely restarted due to a server issue and I did choose at that point to let quite a bit of the old stuff just… well… go away. So, anyone new to this site wouldn’t be aware that I’ve done little “digital sports” leagues on this website in the past. That’s what I’ll be talking about in this column, as well as which digital sports will be coming to Emerald Specter.com.

What Are Digital Sports?

Digital sports are what I call a simulation of a sport without a video representation of any kind. The simulation is basically a spreadsheet running the tough stuff and spitting out the results while I run the league and publish it all somewhere. That place, well, it’s here, on this website.

I’ve run both soccer and American football on this site in the past, not that you can see the archives, but they’ve both been done. The American football one was more talk about how the spreadsheet did what it did and was about four seasons worth of simulations that I was intending to turn into a more fleshed out league… and that never happened. Soccer was done with more of the fleshed out intent from the get go but I think I went too big too early and then I petered out.

The idea behind “digital sports,” though, isn’t just to simulate something that is already in existence… sure, soccer is out there in a myriad of forms as is American football. What I wanted to accomplish was to simulate the sports as accurately as possible for refining the spreadsheet.

In case you don’t know, I love spreadsheets.

Digital sports are fictional “players” playing these fictionalized sports. The simulations are of real sports but the players are all fictional. That is digital sports.

How Will This Remain Sustainable?

Unlike last time, I am planning ahead.

First and foremost, the spreadsheet needs to be able to accomplish the task it was created to accomplish. If the sheet is designed to simulate a sport then the sheet needs to simulate that sport as accurately as possible.

Next, the league needs to be like a real league in that it should begin like a real league: in a sustainable fashion. In the case of soccer, for example, don’t start with 20 teams, start with eight or ten and expand in future seasons. If it’s an MMA league, don’t begin with seven weight classes, start with one and build up from there (again, expansion as time goes on).

Then create all the logos and pages for the information to be stored for these leagues and teams. Yes, I design logos, too. In fact, I’ve been designing them for the better part of 15 years… because the visual aspect of promoting these digital sports will be important moving forward.

Finally, talk about what is going on with the digital sports. I intend on starting a podcast specifically for this aspect of the website. Digital Sports Weekly (DSW)? Whatever I call it, that’s what the show will be for and it will cover every one of the sports that will be running on this website.

Which Digital Sports Are Coming?

I’ve hinted at a few of them in this column already but I wanted to give you all something more firm than just allusions. So, without dragging this out any longer, let’s make the announcement.

The first sport coming is stock car racing. I’ve spent a long time building a racing simulation spreadsheet and although it’s only my “version 1” of the spreadsheet, I want to start using it to simulate a racing league. This simulator was built with the intention to emulate NASCAR Cup races, so that is the idea with this league. There will be a full field of digital drivers, teams, and so on but there won’t be 36 races in season one.

Next in line is sumo! There is a game called Road to Yokozuna that is played on Discord that is great fun and they’ve figured out the best way I’ve seen to simulate the sport. Their version is run with Discord bots, but what I’ll be doing is taking their basic version and doing some spreadsheet magic to make a similar version to simulate sumo in the same basic manner, but with some jiggery pokery added on. Unlike Japanese sumo, it’ll be multi-gender and will start with just a top division before expanding from there.

Up next is soccer, where a new take on the previous versions of the league are going to be coming. I haven’t determined how many teams to begin the league with yet but I do know that the league will be multi-gender in makeup. There are a few spreadsheets I’ve got made up for this, one for simulating the games, one for managing the league, and one for scheduling the season. All of these are complicated and when I put them together the spreadsheet barely moves, so I broke them apart. I’m working on them but this is definitely coming.

Finally, at least for the initial roll out, is mixed martial arts. I’ve built not one, not two, not three, but FOUR mixed martial arts simulator spreadsheets in the past and all of them were good… but none of them did enough to simulate MMA accurately. I could get some of them to do good stand up simulation and another good ground simulation but transitioning as well as having the spreadsheet make good choices was too much. Using the Road to Yokozuna as a guide, however, I’ve got high hopes to have something that will be interesting to see in action.

When Will We See This Stuff?

Nothing is coming before 2023, I can tell you that. I have a couple of tracks to finish for the racing league as well as programming a couple of tracks for the season, then I can run the simulations and get the logos going for the racing league.

After that, it’s just a matter of getting spreadsheets done and going for the other sports and they’ll come, too.

Ideally, I’ll have a sport running nearly at all times on this site (ie if racing is done, MMA will be going… if sumo is done, soccer can be on, etc).

Let’s hope I can get this stuff sooner rather than later.

Dohyo Download 0038: We Have A Marketing Department!

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin), briefly Tyler (Enkaga), Maruwashi, Tennoyama, Mayayama, and Tetsuba discuss the winners (both of them) of the Egypt Basho, the competition in Juryo, Inazuma and Soyokaze’s retirements, potential Ozeki promotions, the unbelievability that some folks are already in Makuuchi, and how to market Road to Yokozuna to the world to get us a ton of new players.

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!

Specter Chronicle 003: Worldbuilding

I have slowly been building a connected universe of stories for the better part of 35 years and I have finally reached the point that I can start putting out actual information about one facet of this connected universe. Since I’ve got this website and a fancy column I write, I figured I’d just write about it here… so here it is, a column about my worldbuilding (as well as worldbuilding in general).

Let’s go!

I should start by saying that all my stories or backgrounds for stories didn’t start out connected. When I started out creating my own shared comic book universe (which is not the universe we’re discussing here), I intended it as a stand alone thing. That goes for my Doctor Who pastiche (also not what we’re discussing). There were a couple of other things that also got created on their own and I had no intention of them joining anything, either.

But an epiphany happened one day.

I stepped back and looked at all my half written first drafts, scanned all the outlines, looked through all the character arcs, and finally took a broader look at all the directions the characters in each “universe” was heading. Did everything line up perfectly? Absolutely not, but there was something there.

The pastiche was the glue because it has an oddity built in that can be connective tissue for everything else. Using that as the starting point, I grabbed the comic universe and weaved part of that into the pastiche… and came up with a hell of a killer “end point” to build towards. That point worked for the universe we’re going to talk about today, too, as well as a few other items.

And that is how it all started.


The world I’m going to discuss today has roughly 20,000,000 years of history to it. While I would limit the “recorded” history to only about 14,000 years (the “end point” mentioned above is the stopping point), the world does have a whole lot more going on. If one were to compare it to another planet, say Earth, obviously things went on before recorded history here, too.

Now, I can keep being obtuse and continue calling it “the world,” but I’d rather make it simpler and tell you what the name is: Dhumin. If you’re wondering, yes, Dhumin is a Cthulhu Mythos Great Old One. The residents of this world named their world after this very deity, on purpose, and they do have a means of reference for it that will eventually be revealed through story. In fact, their entire solar system is named after Cthulhu Mythos entities, as that is their cosmological exposure at the time of their astronomical discoveries.

Hopefully, I have a few people excited about the story aspect, at least. I intend to do a “History of Dhumin” podcast at some point, not quite as in depth as Dan Carlin’s Hardcore History, but more than just a rattling off of names and dates.

Being an amateur worldbuilder, I wanted to make something that was wholly my own, but I also wanted the world to look somewhat realistic. This meant that I couldn’t just hand draw a map (although that only came after four or five attempts) nor could I just take and modify another map (much like George RR Martin did for the Game of Thrones Westeros continent). So, I decided to come up with a different idea all together.

I found a plethora of different “landform” shapes that I thought would look good as continents and islands (that would also fit into some of the key events in history) and saved them to my computer. Each one was then sized to however large I needed it, silhouetted, and added to a much larger map of the entire surface of Dhumin. Once everything was positioned correctly, I overlayed a temperature zone layer and toyed with it until I knew which areas would be icy and which ones would be tropical. All I needed then was the actual interiors of the continents.

Before I get too far, why don’t I show you the world map of Dhumin, complete with temperature zones.

The warmer the color (red, orange, etc) the warmer the climate, the cooler the temperature the cooler the climate. Continents are a bit debatable in this case, though, as I haven’t really declared any in particular. So, I should do it right here during this column, how about that?

Starting in the west is definitely a continent (one), moving east in the north to the three island archipelago arrangement with the center one that looks kind of like a horse rearing up should be a collective second continent (two), the landmass right next to them is likely its own continent (three), connected via land bridge to the “bird shaped landmass hovering over two nests” continent group (four), then we have the long continent (five), just to the west the one with the obvious crater just to the south of it (six), and finally the big island to the west with the trail of islands going west is the last one (seven).

These continents have not, as yet, been named because I am preparing to go through and get more detailed into the history of this world. Part of that history is writing some of it as that history is “happening,” meaning names of things will be given as those things are “discovered.”

I have a rough understanding of what the whole history of the world is, I just haven’t gotten more detailed into that history. This is where the podcast and writing a deeper outline so that books can be written. Ideally, a full cast audio drama series would be great to flesh out some eras of the history but small steps.

I’ve gone off on a weird tangent and should get back to the topic at hand: worldbuilding.

With such a long history (as mentioned above, either 20 million or 14 thousand years of it), there are a lot of eras available to delve into… but all history starts at the beginning. Since this is a fictional location, one might describe this particular era as a “fantasy” era.

Demographics

One of the easiest thing to do in the case of most fantasy worlds is to base the majority of the sentient life on humans (humans, dwarves, elves, gnomes, etc). I mean that each species is basically a slight derivation on humans (taller, shorter, pointed ears, etc) and there are plenty of fantasy works in the world that cover these areas in abundance.

Since Dhumin’s inception, however, I have made a conscious effort to deviate from the “fantasy norms” and also come up with a reason to have these different species on Dhumin (scientifically speaking). I won’t elaborate on the scientific background of the reasons on why species of Dhumin exist but know that there is definitely a reason.

I did begin with humans, the basis for something to latch on to, as something “familiar” for the reason or consumer of the information. Humans are no greater in number or lesser in number than the other species who inhabit Dhumin, but they are in just as wide a variety as one is used to here on Earth. They are only one seventh of the inhabitants.

Along with them are a species who have bioluminescent skin called Lumyen (loo-me-en). Lumyen do resemble humans in appearance, except for their glowing skin and colored hair. Biologically, Lumyen women are the dominant sex as they range in size from 6’9″ to 7’11” tall, and they are far more muscular than their male counterparts. Male Lumyen are 5’0″ to 6’2″ tall and socially the ones responsible for childrearing. This species originated in subterranean locales and is largely considered responsible for the bioluminescent skin.

The third species are called the Pranthos, a pseudo-bipedal feline species. Pranthos can be both bipeds and quadrupeds depending on their needs. The fur of the species tends to be dominated by stripes but can also resemble maned felines or spotted as well. Both males and females share the duties of the species and seem to largely be ambivalent when it comes to social norms.

Next in line are the Drokahn, a species who do resemble humans in figure only. All Drokahn are genderless but resemble the males of the human species. Drokahn skin is a pitch black, their eyes are solid white, their mouths are also solid white (to include their blood), and they have no nose. They have natural night sight, though they can also see in regular light just fine, and each have the ability to reproduce twice in their lifetime.

A familiar-esq entry to the list of species are the Hardravin, basically dragons. The Hardravin come in a variety of shapes and sizes, though believing that they will reach the sizes depicted in popular media (like the dragons in House of the Dragon, specifically). Hardravin are larger than most of the other species on Dhumin but they are mostly not gargantuan in size and more-so resemble Eastern style dragons… though the Western style ones do exist in a smaller capacity. These are the most long lived species on the planet, with an average lifespan ranging about 350 years or so.

All of the species listed above are made up the same basic building blocks of life: skeletons, musculature, blood, nervous systems (that are recognizable), and so on. Yes, that means we deviate from that with the final two “indigenous species” on Dhumin significantly enough to be unique.

First of the final two are the Vodan, a bipedal species who are vegetation based. The Vodan have a watery sap for “blood,” vines and greenery for “organs,” and a wooden bark for what would pass for “skin.” There is really no “norm” for a typical Vodan, they come in different shapes and sizes as well as a variety of “colors.” While the Hardravin are the longest lived on average, Vodan have been known to live well past even the oldest Hardravin. This would be largely due to carefully avoiding combat and taking care of oneself to the best of their ability.

Finally, we have the Kryskuul, the silicone based species on Dhumin. Bipedal and crystalline coated, the Kryskuul have essentially a biologically built in armor due to the crystals. There are a number of things that make the Kryskuul different than the other species on Dhumin, like the lack of a “blood” inside and the fact they regrow their damaged pieces slowly over time (crystal formation). While higher temperature areas are where the Kryskuul thrive, they are able to survive in colder environments in extreme circumstances.

That rounds out the seven sentient species that inhabit Dhumin. There are other species that are on the planet, too, such as the animals and plants that live on the planet. I won’t be getting much into those in this world during this column but they do exist… but I will hint that there is another sentient species on this planet, though they aren’t indigenous to Dhumin.

Surface Features of the World

The map I posted above is just the continental (and island) outlines of the world, along with the temperature zones. There is a lot more detail going on in my map than just that, I didn’t want to just go right into the full reveal right off the top, though. Here’s what the world looks like through a “satellite view:”

Yes, I watermarked it. Sorry, but there are a few more things that will be going on in this map and it’ll be getting bigger for the official release of the information coming later. Let’s not concentrate on that part.

The map contains mountains, deserts, rainforests, tundra, and other kinds of landforms that are clearly visible… from space. The aforementioned first continent has a mountain range so large that it has a permanent snow covering hundreds of miles across (and yes, the mountains in that range are HUGE). All of this world has things going on and there are mysteries to the species that I described above because, you guessed it, in 20 million years things have happened before recorded history.

In Conclusion

Yeah, it feels like I just got started. There is also a lot more to the whole “worldbuilding” thing in general. I alluded to a lot of stuff that I have worked out and you should also have those things at least outlined so you can build your own world.

I also hope that I hooked you with the world that I’ve built here and you’ll come check out the stories that will be told involving the characters from this world. Dhumin will have initially stories revolving somewhere near the “beginning of recorded history” (the fantasy era) and will eventually have tales (or a series of tales) come from the space age (or the future era). Fantasy to science fiction is quiet a range and there is a whole range of things that go on in between.

Thanks for reading.

Dohyo Download 0037: That Spider-Man Meme

This is the Official Podcast of the Road to Yokozuna Discord game at https://discord.gg/Z4xdG5fy6s . If you aren’t playing, why not? This is the best sumo game around! We have a great community and we’re always ready to welcome an enthusiastic new player! Join us!

Suigyokurei (DJ/Suijin) and Maruwashi are the only two in the live channel as they rundown the divisions, who is on top and who is already out of the running. The Yusho races are discussed, some talk about the 100 Win Club, the Fighting Spirit Magazine (you should read it!), and the all time win-loss records. We finish up with some talk about using Stable Diffusion to make something for RTY!

You can find us on Twitter at @EmeraldSpecter, by email at emeraldspecter.com@gmail.com, and all of this and more can be found at EmeraldSpecter.com!